Full competency, experience and achievements overview

 

HIGHLIGHTS OF QUALIFICATIONS

  • Over four years of hands-on experience developing games with Unity and Unreal Engine

  • Strong understanding of gameplay systems, mechanics, and player experience

  • Proficient in C#, with working knowledge of C++ and Unreal Blueprints

  • Experience building gameplay logic, UI systems, and AI behaviours

  • Comfortable working in team-based development environments using Agile workflows

  • Proven ability to deliver playable, well-structured game prototypes

TECHNICAL SKILLS

Game Engines

  • Unity (C#)

  • Unreal Engine (Blueprints / basic C++)

Programming Languages

  • C#, C++

Gameplay & Systems

  • Gameplay mechanics and systems

  • UI / UX implementation

  • Player progression and balancing

  • AI behaviours and state-based logic

  • Combat systems and encounters

  • Level design and interactive environments

  • Audio and feedback integration

Tools & Workflow

  • Git, Perforce

  • Trello

  • Data-driven design and iteration

Art Tools

  • Pixilart (2D pixel art)

Languages

  • English

  • Chinese

EDUCATION: